Archive for June, 2012


Bag of Games

I’ve started writing over at Bag of Games (www.bagofgames.com)  I’m going to be doing videogame review and analyses.  First article just came out–  an overview of “art games” in the industry.  Aimed more at aesthetics than gameplay, art games are something of a niche market, but one I truly hope we see more of in the future.

(click the link to read):

I Don’t Know Much About Art, But I Know What I Like

 

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Space 1889

Finally signed the contract for the Secret Project I’ve been busy with.  It’s a novel I’m co-writing with my friend, teacher and all around terrific writer Steve Savile.  It’s part of the steampunk series, Space 1889.  I’ve always been a huge fan of the Space 1889 universe—  my wife and I used to play the game it was based on back in the ’90s.  It’s definitely a thrill to get tapped for this project.

Rest assured, it’s steampunk–  science fiction in a more refined time, as the blurb puts it.  Our story will take you to the jungles of Venus, complete with all too peckish wildlife, dastardly villains and ancient mysteries.  Oh, and airships.  Can’t have steampunk without airships!  (Yes, fans of the series can look forward to meeting up with Mr. Forbes-Hamilton, esq and his occasionally reliable flying machines).

For now, I’ll leave you with that and this amazing artwork by Adam Burn, who will be doing cover art for the series:

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